About Me
Hi! I am a Master’s student in the Computer Science department at UC Santa Barbara.
I received my Bachelor’s degree in Computer Science and Engineering from UC Davis. I have both technical software internship and research experience, and I also love engineering that gets more hands-on; broadly, I am interested in using AI for medicine, language/computer vision and low-level hardware (e.g. CUDA), and in software applications such as in automotive and avionics.
Past Experience
- [Master’s Project - 2026] Agentic AI Search and Feedback Strategies for CUDA Kernel Generation
- Compared effectiveness of different agentic AI search heuristics (e.g. beam search, MCTS) when optimizing CUDA kernels and studied robustness of various feedback heuristics, such as to non-tested shapes or non-target hardware
- Analyzed realistic impact and speedup of optimized kernels when placed in end-to-end tests in ML/LLM models
- [Summer 2025] Avionics Software Intern at Blue Origin
- Worked with Python, C++, Linux, and CI/CD pipelines to create tooling for measuring technical performance and resource utilization of applications, in addition to writing other supportive tooling and contributing to Blue Ring flight software.
- [Sept 2021 - June 2024] Research assistant in the Janata Lab at UC Davis
- Used PyTorch to build and train a CNN on 200 music-evoked memory passages for prediction of lifetime periods; used other natural language libraries to analyze/visualize sentiments, similarities, and various patterns across memories.
- Used Django and an AWS-hosted SQL database to set up models and pipelines for running and storing analyses.
- Led project and taught other undergraduate students to get set up with coding environments and database.
- [Summers 2023 and 2024] Software engineering intern at General Motors
- Wrote an in-house Python data logging library + GUI to send with all 30+ vehicle electrical control units (ECUs) via DoIP and CAN protocol; allowed users to send requests to any module and decode various diagnostic responses.
- Wrote scripts for real time testing (RTT) scenarios for vehicle simulation and maneuvers; created a plotting tool to visualize relevant signals when verifying bench functionality tests.
- [June 2022 - June 2023] Biochem data science/research with Lawrence Livermore National Lab (LLNL)
- Wrote Python scripts and used PyTorch to train, tune, and visualize graph-based machine learning models on 2D SMILES data, including SARS-CoV-2 data, for unsupervised/semi-supervised learning and supervised property prediction. Utilized LLNL’s high performance computing (HPC) clusters to deploy SLURM batch jobs.
- Informally presented results comparing results of training based on proportions of unsupervised and supervised training data used.
Publications
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Wei P, Fu K, Villacres J, Ke T, Krachenfels K, Stofer CR, Bayati N, Gao Q, Zhang B, Vanacker E, et al.
Sensors 24, no. 8
Other Work
I play and compose music sometimes! You can check out my music youtube channel.
I did the music & audio for an alternative controller video game, Sashimi Slayer; you can download the game from steam as well as learn more about the game and our team!
- [August/September 2025]: Sashimi Slayer was accepted into PAX West (Seattle, WA) as part of the PAX Rising showcase, and we will be exhibiting it August 29th through September 1st
- [July 2025]: Sashimi Slayer was exhibited at Secret Sauce as part of Open Sauce in San Mateo
- [March 2025]: Sashimi Slayer was exhibited at alt.ctrl.GDC as part of the Game Developer’s Conference (GDC) in San Francisco
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